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// https://github.com/pulp-platform/riscv-dbg/blob/master/tb/remote_bitbang/remote_bitbang.h
// See LICENSE.Berkeley for license details.
#ifndef REMOTE_BITBANG_H
#define REMOTE_BITBANG_H
#include <stdint.h>
#include <sys/types.h>
#define VERBOSE 0
extern int rbs_err;
extern unsigned char tck;
extern unsigned char tms;
extern unsigned char tdi;
extern unsigned char trstn;
extern unsigned char tdo;
extern unsigned char quit;
extern int socket_fd;
extern int client_fd;
//static const ssize_t buf_size = 64 * 1024;
extern char recv_buf[64 * 1024];
extern ssize_t recv_start, recv_end;
// Create a new server, listening for connections from localhost on the given
// port.
int rbs_init(uint16_t port);
// Do a bit of work.
void rbs_tick(unsigned char *jtag_tck, unsigned char *jtag_tms,
unsigned char *jtag_tdi, unsigned char *jtag_trstn,
unsigned char jtag_tdo);
unsigned char rbs_done();
int rbs_exit_code();
// Check for a client connecting, and accept if there is one.
void rbs_accept();
// Execute any commands the client has for us.
// But we only execute 1 because we need time for the
// simulation to run.
void rbs_execute_command();
void rbs_reset(); //Assert TRST
void rbs_set(); //Deassert TRST
void rbs_set_pins(char _tck, char _tms, char _tdi);
#endif
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