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path: root/gfx_hw.tcl (follow)
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2023-11-14rtl/gfx: move funnel out of fragAlejandro Soto
2023-11-14rtl/gfx: implement perspective-corrected barycentric coordinatesAlejandro Soto
2023-11-14rtl/gfx: implement fixed-point divisionAlejandro Soto
2023-11-14rtl/gfx: implement fragment shadingAlejandro Soto
2023-11-11rtl/gfx: implement fragment funnelAlejandro Soto
2023-11-11rtl/gfx: implement fragment address linearizationAlejandro Soto
2023-11-10rtl/gfx: implement fragment mask clearAlejandro Soto
2023-11-10rtl/gfx: rename gfx_{coarse,fine} -> gfx_raster_{coarse,fine}Alejandro Soto
2023-11-10rtl/gfx: implement rasterizer topAlejandro Soto
2023-11-10rtl/gfx: implement coarse rasterizationAlejandro Soto
2023-11-10rtl/gfx: implement triangle setupAlejandro Soto
2023-11-10rtl/gfx: add gfx_pipesAlejandro Soto
2023-11-10rtl/gfx: implement fixed-point FMAAlejandro Soto
2023-11-10rtl/gfx: rename modulesAlejandro Soto
2023-11-10rtl/gfx: implement fine rasterizationAlejandro Soto
2023-11-10rtl/gfx: implement edge offset setupAlejandro Soto
2023-11-02ip: add ip_fp_invAlejandro Soto
2023-10-29rtl/gfx: implement scanout command interfaceAlejandro Soto
2023-10-29rtl/gfx: implement double-buffered scanoutAlejandro Soto
2023-10-26rtl/gfx: implement matrix transposeAlejandro Soto
2023-10-25platform: add mem master to gfxAlejandro Soto
2023-10-25rtl/gfx: implement skid buffersAlejandro Soto
2023-10-22rtl/gfx: reimplement multiplier as a much smaller mat-vec pipelineAlejandro Soto
2023-10-21platform: add gfxAlejandro Soto