summaryrefslogtreecommitdiff
path: root/platform/wavelet3d/gfx_skid_flow.sv
diff options
context:
space:
mode:
authorAlejandro Soto <alejandro@34project.org>2024-05-02 21:03:05 -0600
committerAlejandro Soto <alejandro@34project.org>2024-05-02 21:03:17 -0600
commit405c0287c80c34b0e9dfb9d9326b86d12433b4c4 (patch)
treeef38368c911bae30ff9c528dcf4a8fbfbc227fa7 /platform/wavelet3d/gfx_skid_flow.sv
parent50b71c7f0ea2574eb4802e1a12fe8b0920a4ca7f (diff)
platform/wavelet3d: implement shader cores
This commit contains over a month of intermittent work (I don't have enough free time to do this the right way)
Diffstat (limited to 'platform/wavelet3d/gfx_skid_flow.sv')
-rw-r--r--platform/wavelet3d/gfx_skid_flow.sv31
1 files changed, 31 insertions, 0 deletions
diff --git a/platform/wavelet3d/gfx_skid_flow.sv b/platform/wavelet3d/gfx_skid_flow.sv
new file mode 100644
index 0000000..7890ae3
--- /dev/null
+++ b/platform/wavelet3d/gfx_skid_flow.sv
@@ -0,0 +1,31 @@
+module gfx_skid_flow
+(
+ input logic clk,
+ rst_n,
+
+ input logic in_valid,
+ out_ready,
+
+ output logic in_ready,
+ out_valid,
+ stall
+);
+
+ logic was_ready, was_valid;
+
+ assign stall = ~in_ready;
+ assign in_ready = was_ready | ~was_valid;
+ assign out_valid = in_valid | stall;
+
+ always_ff @(posedge clk or negedge rst_n)
+ if (~rst_n) begin
+ was_ready <= 0;
+ was_valid <= 0;
+ end else begin
+ was_ready <= out_ready;
+
+ if (~stall)
+ was_valid <= in_valid;
+ end
+
+endmodule