module gfx_top import gfx::*; ( input logic clk, rst_n ); logic srst_n; if_axib insn_mem(); if_axil bootrom_axi(), debug_axi(), sched_axi(), shader_0_axi(); gfx_rst_sync rst_sync ( .clk, .rst_n, .srst_n ); gfx_sched sched ( .clk, .rst_n, .srst_n, .irq(0), .axim(sched_axi.m) ); gfx_bootrom bootrom ( .clk, .rst_n, .axis(bootrom_axi.s) ); gfx_sim_debug debug ( .clk, .rst_n, .axis(debug_axi.s) ); gfx_shader shader_0 ( .clk, .rst_n, .sched(shader_0_axi.s), .insn_mem(insn_mem.m) ); gfx_xbar_sched xbar ( .clk, .srst_n, .sched(sched_axi.s), .debug(debug_axi.m), .bootrom(bootrom_axi.m), .shader_0(shader_0_axi.m) ); /*TODO gfx_raster raster ( .clk, .rst_n, .geometry(TODO), .coverage(TODO) ); */ endmodule