#include #include #include "demo.h" #include "float16.h" #define GFX_VRAM_BASE 0x38000000 #define GFX_CMD_BASE 0x3c000000 #define GFX_CMD_SCAN (*(volatile unsigned *)(GFX_CMD_BASE + 4)) #define GFX_CMD_HEADER_BASE (*(volatile unsigned *)(GFX_CMD_BASE + 8)) #define GFX_CMD_HEADER_SIZE (*(volatile unsigned *)(GFX_CMD_BASE + 12)) #define GFX_CMD_FB_BASE_A (*(volatile unsigned *)(GFX_CMD_BASE + 16)) #define GFX_CMD_FB_BASE_B (*(volatile unsigned *)(GFX_CMD_BASE + 20)) #define FB_BASE_A 0x000000 #define FB_BASE_B 0x200000 #define HEADER_BASE 0x400000 #define HEADER_SIZE (1 - 1) #define CODE_BASE 0x500000 #define CODE_SIZE (3 - 1) #define DATA_BASE 0x600000 #define VRAM_HEADER_CODE_BASE ((unsigned *)(GFX_VRAM_BASE + HEADER_BASE + 0)) #define VRAM_HEADER_CODE_SIZE ((unsigned *)(GFX_VRAM_BASE + HEADER_BASE + 4)) #define VRAM_HEADER_DATA_BASE ((unsigned *)(GFX_VRAM_BASE + HEADER_BASE + 8)) #define VRAM_HEADER_DATA_SIZE ((unsigned *)(GFX_VRAM_BASE + HEADER_BASE + 12)) #define VRAM_CODE ((unsigned *)(GFX_VRAM_BASE + CODE_BASE)) #define VRAM_DATA ((short *)(GFX_VRAM_BASE + DATA_BASE)) static int swap_buffers; static unsigned clear_color; static unsigned data_size; static void gfx_write_scan(int do_clear) { unsigned word = 0x02000000; word |= clear_color; if (swap_buffers) word |= 0x01000000; if (do_clear) word |= 0x04000000; GFX_CMD_SCAN = word; } void gfx_init(void) { data_size = 0; clear_color = 0; swap_buffers = 0; gfx_write_scan(1); GFX_CMD_FB_BASE_A = FB_BASE_A; GFX_CMD_FB_BASE_B = FB_BASE_B; GFX_CMD_HEADER_BASE = HEADER_BASE; *VRAM_HEADER_CODE_BASE = CODE_BASE; *VRAM_HEADER_CODE_SIZE = CODE_SIZE; *VRAM_HEADER_DATA_BASE = DATA_BASE; *VRAM_HEADER_DATA_SIZE = 0; VRAM_CODE[0] = 0x00000120; // recv m1 VRAM_CODE[1] = 0x00001010; // send m1 VRAM_CODE[2] = 0x00001010; // send m1 } void gfx_clear(void) { data_size = 0; *VRAM_HEADER_DATA_SIZE = 0; gfx_write_scan(1); } void gfx_swap(void) { swap_buffers = !swap_buffers; gfx_write_scan(0); } void gfx_draw(void) { GFX_CMD_HEADER_SIZE = HEADER_SIZE; } void gfx_bg(unsigned color) { clear_color = color; gfx_write_scan(0); } void gfx_data(unsigned block, unsigned lane, short data[static 4]) { unsigned vec_num = block << 2 | lane; for (unsigned i = 0; i < 4; ++i) VRAM_DATA[vec_num << 2 | i] = data[i]; if (vec_num + 1 > data_size) { data_size = vec_num + 1; *VRAM_HEADER_DATA_SIZE = data_size; } }