From 405c0287c80c34b0e9dfb9d9326b86d12433b4c4 Mon Sep 17 00:00:00 2001 From: Alejandro Soto Date: Thu, 2 May 2024 21:03:05 -0600 Subject: platform/wavelet3d: implement shader cores This commit contains over a month of intermittent work (I don't have enough free time to do this the right way) --- platform/wavelet3d/gfx_wb.sv | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 platform/wavelet3d/gfx_wb.sv (limited to 'platform/wavelet3d/gfx_wb.sv') diff --git a/platform/wavelet3d/gfx_wb.sv b/platform/wavelet3d/gfx_wb.sv new file mode 100644 index 0000000..cc25944 --- /dev/null +++ b/platform/wavelet3d/gfx_wb.sv @@ -0,0 +1,35 @@ +interface gfx_wb; + + import gfx::*; + + word lanes[SHADER_LANES]; + logic ready, scalar, valid, writeback; + group_id group; + xgpr_num dest; + + modport tx + ( + input ready, + + output dest, + group, + lanes, + valid, + scalar, + writeback + ); + + modport rx + ( + input dest, + group, + lanes, + valid, + scalar, + writeback, + + output ready + ); + + +endinterface -- cgit v1.2.3