From 405c0287c80c34b0e9dfb9d9326b86d12433b4c4 Mon Sep 17 00:00:00 2001 From: Alejandro Soto Date: Thu, 2 May 2024 21:03:05 -0600 Subject: platform/wavelet3d: implement shader cores This commit contains over a month of intermittent work (I don't have enough free time to do this the right way) --- platform/wavelet3d/gfx_shader_sfu.sv | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 platform/wavelet3d/gfx_shader_sfu.sv (limited to 'platform/wavelet3d/gfx_shader_sfu.sv') diff --git a/platform/wavelet3d/gfx_shader_sfu.sv b/platform/wavelet3d/gfx_shader_sfu.sv new file mode 100644 index 0000000..614d5a1 --- /dev/null +++ b/platform/wavelet3d/gfx_shader_sfu.sv @@ -0,0 +1,16 @@ +module gfx_shader_sfu +import gfx::*; +( + input logic clk, + rst_n, + + input sfu_op op, + + gfx_regfile_io.ab read_data, + + gfx_shake.rx in_shake, + + gfx_wb.tx wb +); + +endmodule -- cgit v1.2.3