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<title>conspiracion/platform/wavelet3d/main.cpp, branch master</title>
<subtitle>Linux-capable SoC platform with a custom ARMv4 quad-core SMP CPU, coherent caches, and a 3D graphics accelerator. Synthesizes for Terasic DE-series FPGA boards. Simulated with Verilator.</subtitle>
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<title>platform/wavelet3d/host_sw: implement demo</title>
<updated>2024-05-31T16:12:30+00:00</updated>
<author>
<name>Alejandro Soto</name>
<email>alejandro@34project.org</email>
</author>
<published>2024-05-31T16:12:30+00:00</published>
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<entry>
<title>platform/wavelet3d: implement video output simulation</title>
<updated>2024-05-26T18:51:52+00:00</updated>
<author>
<name>Alejandro Soto</name>
<email>alejandro@34project.org</email>
</author>
<published>2024-05-26T18:50:32+00:00</published>
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<entry>
<title>platform/wavelet3d/host_sw: implement mk build for w3d host software</title>
<updated>2024-05-24T11:58:43+00:00</updated>
<author>
<name>Alejandro Soto</name>
<email>alejandro@34project.org</email>
</author>
<published>2024-05-22T21:08:00+00:00</published>
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<entry>
<title>platform/wavelet3d: allow writes to "flash" over jtag</title>
<updated>2024-05-24T11:58:42+00:00</updated>
<author>
<name>Alejandro Soto</name>
<email>alejandro@34project.org</email>
</author>
<published>2024-05-22T03:10:30+00:00</published>
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<entry>
<title>platform/wavelet3d: improve performance of JTAG-over-TCP</title>
<updated>2024-05-24T11:58:41+00:00</updated>
<author>
<name>Alejandro Soto</name>
<email>alejandro@34project.org</email>
</author>
<published>2024-05-20T16:24:29+00:00</published>
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<entry>
<title>platform/wavelet3d: implement system dram in simulation</title>
<updated>2024-05-13T00:13:02+00:00</updated>
<author>
<name>Alejandro Soto</name>
<email>alejandro@34project.org</email>
</author>
<published>2024-05-13T00:12:16+00:00</published>
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<entry>
<title>platform/wavelet3d: implement JTAG TAP bridge in simulation</title>
<updated>2024-05-13T00:13:02+00:00</updated>
<author>
<name>Alejandro Soto</name>
<email>alejandro@34project.org</email>
</author>
<published>2024-05-12T19:28:53+00:00</published>
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<entry>
<title>platform/wavelet3d: implement raster output test</title>
<updated>2024-04-03T09:51:15+00:00</updated>
<author>
<name>Alejandro Soto</name>
<email>alejandro@34project.org</email>
</author>
<published>2024-04-03T09:51:15+00:00</published>
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<entry>
<title>platform/wavelet3d: add raster simulation</title>
<updated>2024-03-26T01:09:49+00:00</updated>
<author>
<name>Alejandro Soto</name>
<email>alejandro@34project.org</email>
</author>
<published>2024-03-26T01:09:49+00:00</published>
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<entry>
<title>platform/wavelet3d: implement floating-point min/max</title>
<updated>2024-03-09T11:19:39+00:00</updated>
<author>
<name>Alejandro Soto</name>
<email>alejandro@34project.org</email>
</author>
<published>2024-03-09T11:19:39+00:00</published>
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